Work goes in order chronologically from when I started the project with the oldest at the top and newest at the bottom. This is supposed to represent my journey through the programming and business world.
As Chief Executive Officer at Omnichron X I am responsible for running and managing operations of the two branches of Omnichron X; the Media and Marketing Agency and the Game Studio. This team was created in 2013 but only recently will the company formed an LLC. The media and marketing agency branch was added in early 2017.
Keep the Ballon Up was the first app I have created with intentions of releasing on the Apple AppStore. This was the first app I have ever published and release on the Apple AppStore.
This was another app that I have created with the intention of learning the game industry and improving my skills in developing games and mobile apps. The game has been removed from the Apple App Store and is no longer available.
This was another app that I have created early in my developing career with the intention of learning how to make mobile games and apps. The game has been removed from the Apple App Store and is no longer available.
This was just another one of the games I have made. This app I was able to learn what kind of ads work well with mobile games. I researched the affect ads have on the game and how to seamlessly integrate these ads so they do not disrupt game-play yet still are effective leads.
This again was another app I have created with the intentions of improving skills of programming and the mobile industry.
This was my first game that I made for the desktop platform and it was added to Steam Greenlight but unfortunately could not get through the voting process. This game taught me what it takes to put into a larger title and also multiplayer mechanics in games and general software.
This was my second game I have ever made for the desktop platform and the first desktop game that was greenlit by Steam. This game taught me what it is like to truly release a game and write a press release and do everything involved for releasing a true title.
This app was the app that I created with the intention of learning the market as far as business and making money while also again practicing my overall development skills. I do not currently own the game because I sold the rights on a website called Flippa. It is the most successful games I created resulting in currently almost 1300 4 and 5-star reviews.